// ------------------------------------------------------ Naming ------------------------------------------------------
Name BMP-2
ShortName BMP2
ItemID 24513
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon BMP2
Model evp2.BMP2
Texture BMP2
RotateWheels True
//Third Person Camera 
Distance
CameraDistance 7.5
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 1.4
MaxNegativeThrottle 0.4
//Steering modifiers
TurnLeftSpeed 0.3
TurnRightSpeed 0.3
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Gun
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 150
ShootDelaySecondary 2
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 25 20 0 turret
ShootPointSecondary 25 20 -7 turret m60
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 3
BombSlots 0
MissileSlots 5
AllowAllAmmo true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 1000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 0 14 0 -360 360 -5 75
RotatedDriverOffset -4 0 -7
Passengers 0
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound BMP_idle
StartSoundLength 40
EngineSound BMP_engine
EngineSoundLength 40
ShootSoundSecondary 50calfire
ShootSoundPrimary 30mmfire
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core

//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 4100 -44 -10 -25 111 37 50
BulletDetection 5